AI Insights · Timothy · April 2024
Top 5 Horse Games on iOS in Latin America: Q1 2024 Performance
Discover the performance of the top 5 horse games on iOS in Latin America for Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the performance of the top 5 horse games on iOS in Latin America showed varied trends in downloads, revenue, and active users. Below, we break down the data for each app.
Rival Stars Horse Racing experienced a mix of ups and downs in weekly revenue, peaking at around $1.3K in mid-January. Weekly downloads saw a significant drop from 2.1K in late January to 800 in early March, before recovering slightly to 1.3K by the end of March. Active users also fluctuated, with a peak of 4.7K in late January, followed by a decline to 2.8K in mid-March, and a recovery to 3.2K by the end of the quarter.
Horse Riding Tales: Wild World saw its highest weekly revenue in late January at $1.7K, with a notable dip to $733 in early March. Weekly downloads followed a similar pattern, starting at 1.8K in early January, dropping to 484 in mid-March, and ending the quarter at 680. Active users peaked at 4.2K in early January and saw a downward trend to 2.5K in mid-March, ending at 2.8K.
My Little Pony World maintained relatively stable revenue, peaking at $1.6K in late February. Downloads showed a significant increase from 728 in early January to 1.3K in mid-January, followed by a decline, ending the quarter at 486. Active users remained strong, peaking at 9.8K in late February and maintaining around 8.7K by the end of March.
Star Stable Online: Horse Game had its highest weekly revenue of $1.5K in mid-February and late March. Downloads remained relatively low, with a peak of 881 in early January, dropping to 365 in early March, and ending at 636. Active users stayed fairly consistent, peaking at 12.7K in early January and maintaining around 12.2K by the end of the quarter.
Equestrian the Game saw modest revenue, peaking at $622 in late March. Downloads were relatively low, starting at 490 in early January and ending at 252 in late March. Active users showed a slight decline from 2.7K in early January to 2.4K in mid-March, ending the quarter at 2.5K.
For more insights and detailed data, visit Sensor Tower.